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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Sun Jan 10, 2010 10:54 pm 
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#2 by far. Then 3 or 8


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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Mon Jan 11, 2010 12:58 am 
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Sorry if things moved really fast but seeing as we had everything needed (payed for by Haem) and up running in the guild, I wanted to make sure we got a cape who showed people who we were too. I could always redo the cape if people isn't happy with it but it costs me 2,000 gold.

Emblem - I went with the Flamingo, seeing as it is a quite funny and different design from what all the others use, but not to funny or weird.
Shape - We just escaped the clutches of evil and came out of Dungeon Runners alive, so I made the cape ragged and torn in the bottom.
Colors - It were really hard to make combinations who looked good. I tried brown/yellow combinations a lot (Dungeon Runners official colors) but it just didn't work. So a yellow emblem and red cloak with a dash of black in the bottom seemed to be the only one who looked nice.

Future plans: When we have grown stronger in the future, the Refugees is no longer refugees and then we'll make us a cape who isn't torn and who glows of royalty and DR pride! ;)

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Mon Jan 11, 2010 1:03 am 
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When pigs fly.... HAHAHAHAHA

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Mon Jan 11, 2010 1:35 am 
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Cthulhu wrote:
When pigs fly.... HAHAHAHAHA

I make just about everyone an Officer in the guild and all Officers can play around with the cape-making function at a Guild Emblemer so if anyone makes a flying pig cape (don't have to be pink), screenshot it and then it's just to put up for a vote here in our forums. :)

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Mon Jan 11, 2010 9:08 am 
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That looks like fun, I might play with the cape maker function tonight. If I can put together something nice-looking, I post a screenshot. :)

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Mon Jan 11, 2010 12:43 pm 
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Except for my flying pig preference, the cape looks great, LM. I like the reasoning for your choices.

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Tue Jan 12, 2010 2:01 pm 
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Here are my takes on a cape for later:
(the colors I've chosen aren't set in stone)

Maybe everyone who's interested should post a couple capes, then we can all vote on them when the time comes.


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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Tue Jan 12, 2010 2:42 pm 
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Hahaha, I actually really like the one down to the left. :)
Don't throw away that picture! When it's time to renew our cape I'm sure you'd get several votes for that one.

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Tue Jan 12, 2010 8:44 pm 
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I like the one with the pig and the lightning bolt! :)

I think we need to have a flying pig on the cape. After all, we all know that will be the first sign in the heavens that NCSoft has made the decision to reinstate DR! I read it in the Book of Karl so it must be true. 8-)

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 Post subject: Re: DR in GW - What should our Cape look like?
PostPosted: Wed Jan 13, 2010 12:02 am 
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The lightning bolt I would like except for the blue background...
Black maybe?

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